A coworker sent around the link to this: A trip through the Graphics
It’s a behind-the-scenes account of how modern GPUs work at the hardware
level…underneath all the stuff that the API and drivers do to insulate
you from it. It’s a good read if you’re interested in engineering
details (and generally familiar with 3D graphics APIs). :yes:
Please log in or register to post a reply.
Oh, looks interresting. Will surely look through this later :)
Yeah, that is a hot series. It is currently being rewritten and reposted