Mad Software Announces ShaderWorks™
ShaderWorks is an exciting new breed of hardware HLSL shader development tools for DirectX 9.0. ShaderWorks is comparable to ATI’s RenderMonkey, but with a Visual C++ 7.0 style visual interface for loading, and linking HLSL shader blocks (inputs, outputs, textures, functions and constants). ShaderWorks is incredibly easy to use, yet just as powerful as any other shader authoring tool available. ShaderWorks also supports many HDR and real-time post processing cinematic effects.
Recently Featured Posts
- Accessing Microsoft Windows 8 Desktop Sensors
- Shader Effects: Glow and Bloom
- Shader Effects: Screen Space Ambient Occlusion
- Shader Effects: Refraction
- Shader Effects: Blend Modes
- Shader Effects: Gamma Correction
- Follow Devmaster.net on Facebook, Twitter, and Google+
- Shader Effects: Depth of Field
- Shader Effects: Shadow Mapping
- Shader Effects: Old Film
Recent Forum Discussions
- Yildiz-Online: MMORTS (Alpha)
- Wizard Boy - 3D Action Shooting Surviva...
- Giant rubber duck meets sorry end
- Shadow techniques
- MinGW64 and GLES2 emulator?
- 3D Alien Buildings for Game Design
- Basic path tracing in OpenCL
- Rendering coinciding line segments
- suggested framework to program text-bas...
- 88% last chance discount from Arteria3d
Comments