Voxel based terrain engines?

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tvvladimir 101 Jul 29, 2011 at 22:20

Hello everyone!

I’m looking for a voxel based terrain engine. Something easy enough to make huge terrains with caves and overhangs on the go. It should be an engine for indies or atleast with low cost license. With easy tree placement and texturing at hand.

I’ve found only C4 game engine.
Also I’ve found Acropora voxel terrain generator. But what game engines can use its results? Haven’t had answer from Acropora forum for a few days.

Any other? Thanks for advise! Cheers upfront!:happy:

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rouncer 103 Jul 30, 2011 at 06:40

if you want a really deluxe new one, here it is.
http://www.atomontage.com/
i dunno how easy it is to get a license for it, cause its still in development, worth a look tho… voxels are still in their infancy, as it all works now yes, but there hasnt been enough development in this area for anyone to just jump in a go voxels.

Really… the only way to get voxels going like this, is to code from scratch….

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v71 105 Jul 31, 2011 at 14:34

I have some doubts about the size of the area you can play on, the rendering looks awesome, but i still think that we have to wait at least 5-6 years to have a truly functional 3d engine, the memory footprints is just too high at the moment , maybe with the new harddrives made of memistors….

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rouncer 103 Jul 31, 2011 at 16:05

you are right, disk print is really bad.
where you gonna store all of it?
but this is actually where im headed right now, remember, you can always export the voxel world to some megatextured lowpoly version, i think im gonna try that.

[edit] im estimating i can get about 100k x 100k terrain in about 2 gigs with the compression ive got now. [/edit]

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Sadr 104 Jul 31, 2011 at 23:49

If you don’t cringe at the mention of Java, you should check out this Voxel framework for jMonkeyEngine 3.

Some initial screenshots and discussion can be found here:

http://jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/voxel-or-multiple-heightmaps/#post-135646

This is all entirely free and open source.

There is also some good discussion happening around Mythruna, a Minecraft-inspired game also made with jMonkeyEngine 3.

Disclaimer: In case my signature goes unnoticed, I am a manager in the core team of the jMonkeyEngine project.

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elengyel 101 Aug 01, 2011 at 01:16

@tvvladimir

I’ve found only C4 game engine.
Also I’ve found Acropora voxel terrain generator. But what game engines can use its results?

The C4 Engine can import the data generated by Acropora.

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tvvladimir 101 Aug 02, 2011 at 19:24

Thanks for the replies!!!

Java would prove too inefficient and C4 engine, well it is now the same as it was a year ago. Nothing changes, its slow paced in development. Atomontage looks nice but it seems it would need around 1.5 years to get it anywhere.

Nothing else? This voxel thing is a nervous thing!