Big newb here. And ambitious. I’m willing to enter in a domain of
computers sciences that I’ve totally no idea where to start. I do have
extremelly little experience in C++, going to start Java this summer,
started using Ubuntu this week, and I know the difference between a bit
and a byte.
I might not ask all the detailed questions at first, so the main thing
I’m looking for (for now) is documentation and sources of information
(I’ve just read a bunch of stuffs on wiki, but that’s all).
What I want to do :
Any thing that can get me further in my project is greatly appreciated
Thanks you :)
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Well, first of all, DevMaster is a game development forum, and your
question doesn’t seem to be game-related at all. So there might be
another forum out there that’s better suited for your questions.
That being said, if you’re looking to learn programming, it’s pretty
much the same starting point. I usually recommend starting with Python,
but Java is fine too. IMHO, it’s a good idea to learn core programming
skills in one of those “managed” languages, where you don’t have to
worry too much about low-level details like memory allocation, before
tackling C++, where you *do* have to worry about those details.
As for MP3s, if you just want to edit metadata programmatically, you can
look at http://www.id3.org/ for the details of
the format. You can edit the metadata without needing to know anything
about the audio format. Processing the audio data itself will be harder
because MP3 uses a sophisticated, compressed audio format. If you are
interested in audio processing you might want to start with WAV files,
as the audio is uncompressed and therefore much simpler to work with.
You can find details of the format online. You’ll need to learn to use
the I/O libraries of whatever language you choose in order to get data
in and out of these files.
Sorry, I just google’d “audio programming forum” and I’m asking on
several forums :)
Alright thanks, I’ll already take a look at that. More replies are still
welcome ! bookmarked this page.