DarkGDK/Spary Collision Object Bound Size?

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Flamesilver 101 Feb 24, 2011 at 22:09

I’m trying to code my own elastic collision code, since I can’t get SC_ObjectCollision() to give me SC_GetCollisionBounceX() and Y() properly.

I’ve used SC_SetupObject() and am drawing the spherical bounding sphere (lol) so I get see it. How do I get the exact radius size of the bounding sphere so I can perform the collision calculations?

Thanks,

Flamesilver

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Reedbeta 167 Feb 24, 2011 at 22:36

These sorts of questions about details of the API are probably going to get better answers on the DarkGDK forums.

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Flamesilver 101 Feb 24, 2011 at 23:56

Posted there now, thanks!