Here is the next rendering quality presentation from the Esenthel
On the image you can find complex rendering shaders.
Up to 7 textures per surface (color, scratches, decorations,
bump/normal, specular, details, reflection map)
Surfaces achieve very big detail even in camera closeup.
More screens of the demo and a video can be viewed here
or directly on youtube here
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you surely got nice models. =)
the engine feels nice as well, of course, congratulations.
Just found this on Google. Amazing work. I hope you did not stop doing