total newbie here looking for some advice on what I should be looking
for to manipulate data/sound, hmm this is a big ask and far harder to
explain than I thought.
Ok, Im using an open souce software program called OBD Gauge on a pocket
pc, I have 3 data streams (figures or frequencies) that I need to run
and mix through an audio engine which needs to play a looping Wav/mp3
(car engine) to 1 of the frequencies and also have the ability to vary
in tone/volume/pitch by the other 2 data streams ie, throttle position
and car speed.. with the ability to also trigger or loop additional
Wav/mp3 files such as ie, a turbo dump valve Wav.
Am I correct in thinking that I need to find an open source audio
engine and somehow make it able to plug in to the gauge software Any
suggestions on what direction I should go?
Many thanks in advance..
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I don’t know if it would work inside of your application but you can
play around with the idea in Pure Data Extended. it’s open source but it
requires an OOP mindset. Don’t let that worry you though, you don’t need
to know any languages, you just need to learn how to use the objects
properly. The interface is very similar to Unreal Kismet.
Thanks for the link, I’ll have a look..
It’s really nice job.
Seems a complex work… send us a couple of examples when you’ve
completed the job.