When i use this function,
alutLoadWAVFile(“sound.wav”, &format, &data, &size, &freq, &loop);
Should i define where is the sound.wav file? if not, where should i put
the sound.wav file?
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You can specify a full path if you like. If you don’t, it will be loaded
from the current directory. The current directory is set when the
application is started - if you are launching it from Visual Studio,
this is usually the project folder (where the .vcproj is).
BTW, in general when you have questions about specific functions like
this, you should look at the
oh Thank you!… but i still have a prob..it is no sound and no error. i
using the method open device, open context, and set active context
method. hmm..any idea?