Speakers Announced: How to Break into Video Game Industry Mini-Conference

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Anonymous Jan 13, 2004 at 17:53

AUSTIN, Texas - The Game Initiative today announced the speakers for its new mini-conference designed for students and professionals eager to get a job in the computer and video game industry. “How To Break Into Video Game Industry: Mini-Conference and Resume Workshop” which takes place January 31, 2004 in San Francisco.

The event is designed for artists, programmers and designers looking to get into the business. Attendees will have the opportunity to speak with industry insiders, including top recruiter Mary-Margaret.com, hiring managers from local game companies as well as network and meet with industry veterans. The casual nature of the event allows for fantastic interaction with industry insiders on a very personal level. Alias, the world's leading innovator of 3D graphics technology, is lead sponsor of the event.

Confirmed speakers include:

Chris Down, dwango studios
Jon Grande, Microsoft Game Studios
John Feil, Microsoft
Michael McHale, Konami Digital Entertainment
Robin McShaffry, Mary-Margaret.com
Mitzi McGilvray, Tapwave
John Mundy, Namco Hometek
Cory Ondrejka, Linden Lab
Christopher V. Sherman, The Game Initiative
Mike Swanson, Lucasarts Entertainment Co.

Others will be announced closer to the event.

Students will learn how to build an early professional road map to a career in the game industry. Professionals looking to move into the business from other industries will learn how their experience and transferable skills can gain rapid entry into this industry. The event will also provide a great opportunity for local companies to meet potential new talent.

How To Break Into Video Game Industry - Agenda

8:30am - 9:00am Registration and Networking
9:00am - 9:45am Industry Overview
10:00am - 10:45am Getting in at the Ground Floor
11:00am - 12:00pm Applying Transferable Skill Sets
12:00pm - 1:30pm Networking
1:30pm - 3:00pm Resume Workshop

The cost is $35 in advance or $45 at the door. The event takes place at the 600 Townsend Building located in the South of Market Area at the corner of 7th and Townsend Streets in San Francisco. Registration is available online at http://www.TheGameInitiative.com

How To Break Into Video Game Industry attendees will:
• Find out what employers are looking for now and in the future
• Learn how the game development pipeline works
• Receive an overview of the industry and where it’s headed
• Understand the core competencies required in art, programming and design
• Meet and network with professionals in the industry
• Participate in a resume workshop designed to gain them critical interviews with hiring managers.

“How To Break Into Video Game Industry” is managed by the staff that produced widely acclaimed Austin Game Conference in September and the Austin Game Breakin in November. The Game Initiative ­ http://www.TheGameInitiative.com - was spun out of the Austin Game Initiative (AGI) to focus on producing leading game industry events worldwide.

About The Game Initiative

The Game Initiative is chartered with the growth of the computer and video game industry by serving the needs of companies involved in producing interactive entertainment software and hardware for video game consoles, handheld devices, personal computers and the Internet. The Game Initiative was spun out of the Austin Game Initiative (AGI), an organization focused on supporting the game development industry in Austin, Texas. Austin is the # 3 location in the U.S. for game development with more than 50 companies making major contributions to the game industry, including game development, publishing, tools and middleware and chips and hardware. The AGI produces The Austin Game Conference which will take place September 9-10, 2004. More information about the Game Initiative can be found at http://www.TheGameInitiative.com.

The name The Game Initiative is a trademark of Austin Game Initiative.

For more information:
Steve Farrer
Heavy Metal Marketing
(512) 415-8300
steve@heavymetalmarketing.com

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