Game-Programming DSLs?

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alphadog 101 Jun 24, 2009 at 20:30

Does anyone use a “game programming DSL” (as in domain-specific language) in their work?

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Reedbeta 167 Jun 24, 2009 at 21:20

Hmm. How specific does it have to be? :wacko: Because I’m sure a lot of us use game-engine-specific scripting languages ala UnrealScript, but I’m not sure if those count as domain-specific?

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SmokingRope 101 Jun 25, 2009 at 00:32

I would call shaders a domain specific language. Although being modeled after “C” they do not look quite so esoteric.

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alphadog 101 Jun 25, 2009 at 00:36

I’m curious more about “middleware”-ish languages, preferably open projects, for a game developer’s DSL. UnrealScript is something along those lines…