ShaderX<sup>3</sup> - Call for Authors
For those of you familiar with the first two books in this series, ShaderX3 requires no introduction. If you've never heard of the series, i suggest you check out shaderx.com and shaderx2.com.
The third installment of the series is being put together right now and authors are being asked to contribute articles to the book.
If you have something you think might be worth including, then visit shaderx3.com
Recently Featured Posts
- Accessing Microsoft Windows 8 Desktop Sensors
- Shader Effects: Glow and Bloom
- Shader Effects: Screen Space Ambient Occlusion
- Shader Effects: Refraction
- Shader Effects: Blend Modes
- Shader Effects: Gamma Correction
- Follow Devmaster.net on Facebook, Twitter, and Google+
- Shader Effects: Depth of Field
- Shader Effects: Shadow Mapping
- Shader Effects: Old Film
Recent Forum Discussions
- wicked mountains
- CherrySlugs - Visual Art
- [For Hire] Fantasy Concept Artist / Ill...
- A game prototype for an idea I had :)
- Why oddworld will be on everything but ...
- How does GTA generate unique characters?
- python megaman game open source
- Wrap Racer
- To make a voxel engine?
- need advice on matrix vector multiplica...
Comments