Hi all, new guy on the forum
I’m looking for a good ressource on 2d “non-convex hull” algorithms, of
which there apparenly exist quite a few. What I’m looking for is a sort
of crust- or surface reconstruction algorithm, which processes a set of
points and return a list or array containing those points which define
the surface or crust of the set. A good ressource about alpha hulls /
alpha shapes would also be greatly appreciated.
…and in this case “ressource” definitely also includes copy-paste’able
source code :-)
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Have a look through
This website has helped me out a few times in the past. The developer is
also quite friendly and knowledgable.