Its me again with my newbie questions. I have to generate a projector
I’ve googled and found this article:
And I think my solution is in the “Eye Linear Texgen” section.
Where I should calculate
Where Vp is the view matrix for the projector, Pp is the projection
matrix for the projector and Ve-1 is the inverse of camera view matrix.
The information that I have is:
vector for eye,target,up;
floats for znear,zfar,fovy,aspect;
How can I build these 3 matrixes? I am (again) stuck. I’ve done some
exercises by myself (google) after my last question, but in this one I
am really stuck.
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