Implementing volume sliders for Music SFX in game

nino_rajacic 101 Apr 14, 2008 at 20:44


I’m working on music/SFX for indie project. Our team is near to beta phase now and we would to implement separate volume sliders for music and sfx in options menu. I know this is common thing for most games. Our programmers are coding in C++ using DirectX libraries. Does anyone can point to us what is most neat and clean way to do this?


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