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onyxthedog 101 Feb 26, 2008 at 14:43

This doesn’t directly relate to the forum, but I think that you should get more articles and newer ones as well.

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roel 101 Feb 26, 2008 at 15:01

I agree. But someone needs to write them.

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Mihail121 102 Feb 27, 2008 at 13:51

Ehm, duh, instead making such suggestions, sit for a while and try writing, then tell me if it’s easy and not in any way time consuming.

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Nick 102 Feb 27, 2008 at 15:17

@onyxthedog

This doesn’t directly relate to the forum, but I think that you should get more articles and newer ones as well.

We are patiently awaiting yours. :whistle:

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onyxthedog 101 Feb 27, 2008 at 17:07

@Nick

We are patiently awaiting yours. :whistle:

My friend, I am in no position to write a game development article, but I would love to. Mainly for two reasons:

1)I barely have time to write a 3 page book report, much less a game development article.

2)While I do have, what I call theorectical knowledge, I don’t not have any real applications that I have used them on other than a 70-100 lines crap simulator. (I have written much longer code, just my only game.)

I may write an article on something after I finish my first project(i.e. 1-3 months getting ready and 1-2 creating it.), it will probably be about getting started in game development and some experiences that where good and should be taken and some that were bad and not be taken.

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Mihail121 102 Feb 27, 2008 at 17:34

So you’ll see in short, that after you finish your project, something new will pop out, that would be considered by you ‘much more important than DM articles’. It really takes time and will to sit down and write, knowing the world outside never sleeps.

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Nick 102 Feb 27, 2008 at 18:42

@onyxthedog

I barely have time to write a 3 page book report, much less a game development article.

It doesn’t even have to be three pages. My last Code Gem addition was hardly two paragraphs and a snippet of code. besides, if you have the time to post on forums you have the time to write a (mini-) article. ;) Don’t be afraid to start small. Only after getting some positive feedback you’re more likely to find the courage and time to write something longer.

While I do have, what I call theorectical knowledge, I don’t not have any real applications that I have used them on other than a 70-100 lines crap simulator. (I have written much longer code, just my only game.)

It doesn’t have to be anything cutting edge. In fact, I think there’s a general lack of good beginner tutorials. Just sharing your experience is a very noble thing. :worthy:

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onyxthedog 101 Feb 27, 2008 at 19:25

@Nick

It doesn’t even have to be three pages. My last Code Gem addition was hardly two paragraphs and a snippet of code. besides, if you have the time to post on forums you have the time to write a (mini-) article. ;) Don’t be afraid to start small. Only after getting some positive feedback you’re more likely to find the courage and time to write something longer. It doesn’t have to be anything cutting edge. In fact, I think there’s a general lack of good beginner tutorials. Just sharing your experience is a very noble thing. :worthy:

Thank you for the compliment. When I said book report I was meaning for school. It doesn’t have to be 3 pages, but 5 paragraphs rather, but by time I have typed all that up it usually is about 2.5-3 pages.

I will defnetely write atleast a mini-article and even if it is not long enough to put under the articles section, I will post it on the forums. Hey I may even make some tutorials for SDL if I have time that discusses different topics, and maybe even completes a simple tic-tac-toe game or something?