DirectX based Quake 3 BSP Loader

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chillypacman 101 Jul 14, 2007 at 16:15

Are there any full featured (open source/freeware) DirectX Quake 3 loaders out there? The best ones I could find use opengl, the one DirectX based loader wasn’t very complete since it lacked many of the things to load and it also didn’t have collision detection.

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kusma 101 Jul 14, 2007 at 21:57

since when was it a loader’s job to do collision detection?

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chillypacman 101 Jul 15, 2007 at 04:19

well it owuld be *nice* if it had collision detection.

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Reedbeta 167 Jul 15, 2007 at 06:45

It shouldn’t be hard at all to convert one of the OpenGL viewers to D3D. The APIs are practically the same in functionality.

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kusma 101 Jul 15, 2007 at 21:36

chillypacman: I think you’re missing my point. I think you’re searching for the wrong thing. You seem to want a Q3 BSP capable engine, not just a loader.

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Luuk_van_Venrooij 101 Jul 16, 2007 at 09:45

Check:

http://www.dxquake3.dsl.pipex.com/

Complete original write of the quake 3 engine but then using Direct3D