Open source 2D hex tile SDK or engine?

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stodge 101 Jun 05, 2007 at 16:46

Is anywhere aware of an open source 2D hex tile SDK or engine? I know there are tutorials for developing such a beast, but I want to skip that and go straight to experimenting? Preferably one based on OpenGL.

Thanks

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TheNut 179 Jun 05, 2007 at 18:17

I think this was the one I read about a while back that aimed to clone the Fallout series. Looks pretty decent, though I never tried it.

http://www.fifengine.de/

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stodge 101 Jun 06, 2007 at 13:58

Thanks, but Fife doesn’t appear to support hex tiles.

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SamuraiCrow 101 Jun 06, 2007 at 14:56

The Battle for Wesnoth is hex-based and has a level-editor. It uses SDL without OpenGL, however.

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mvBarracuda 101 Jun 09, 2007 at 00:20

@stodge

Thanks, but Fife doesn’t appear to support hex tiles.

FIFE supports hex tiles just fine :-)

See this screenshot:

http://wiki.fifengine.de/index.php?title=Image:2007.0.003.jpg

(The shown map uses a diamond shaped grid for the tiles, but as you can see there is a hex grid that’s used for objects at this map. But you can use the hex grid for tiles too, so it is NOT limited to objects.)