hi, i’m making a little game, i have made a model in 3dmax with some
animations, but now i want to export to directx file format (.x) i know
about the panda 3d exporter tool but is too old and my 3d max 9 say that
panda 3d plugin if for another version of 3dmax, anyone here can tell me
how I do change de format from .3ds to .x, thank you in advance.
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Doesn’t the DXSDK come with some exporter plugins? I don’t know for sure
since I stripped my august 2006 version down to the bare essentials I
need, but I do recall seeing some plugins included with the package.
The SDK came with a Maya .X exporter that I use. Being that Max has been
more game-centric than Maya, logic would dictate the SDK would also
include a Max .X exporter.
Note, I had to do a few google searches for instructions on how to
install the plug in for Maya. It wasn’t obvious from the MSDN docs.
I use max 9 , and i know for a fact that it exports to .x format.
>use max 9 , and i know for a fact that it exports to .x format.
I’m fairly sure vanilla max9 does not have the required 3rd party plugin
to do it.