Linux is a solid and secure operating system that’s perfect for gaming, but at this time Windows remains the lead platform for PC games. We want to change that by putting the game development process right on Linux, with Leadwerks for Linux. This will allow you to build and play games without eve... Read more »
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Leadwerks Software has announced the launch of their Greenlight campaign for Leadwerks 3: Steam Edition. Leadwerks is a visual tool for building any kind of 3D game, including dungeon crawlers, first-person shooters, and side-scrollers. Read more »
Geomerics, the leading lighting technology company in the video game industry, today announced its support for Xbox One, the all-in-one games and entertainment system from Microsoft. Enlighten is now available to developers working on Xbox One titles, bringing real-time global illumination to the... Read more »
Basic game structure is a topic that many people have trouble with, yet it somehow gets overlooked. In this lesson, I will show you exactly how to set up and structure code for commercial games. Read more »
Donya Labs has released Simplygon 5.0, which incorporates a number of new features that further automate the optimization process for digital assets. In the fifth generation of Simplygon the focus is on core development and making Simplygon even more automatic and reliable. The Donya Labs team ha... Read more »
Leadwerks Software announced today the release of Leadwerks 3, their new development platform for building mobile games with native code. Based on the technology developed for their successful game engine for PC, Leadwerks 3 brings a totally new approach to mobile game development. Read more »
A 14-year-old indie game developer uses his hands-on tech and mobile development know-how to launch his game studio’s first game and hopes to encourage other young developers to join the game development trend. Read more »
A small article about a upcoming Net Gain cyberpunk strategy game Read more »
MegaFiers is a mesh deformation, animation and morphing system for Unity, with over 40 mesh modifiers and deformations as well as helper systems for dynamic books, hose, tank tracks, water. A lot more info and videos can be found on our website at http://www.west-racing.com/mf Read more »
Enlighten to drive visual quality on PlayStation®4 with real-time global illumination Read more »
This version adds deferred shading, automatic shader generation, Effect manager, Post bloom, particle system, mesh instancing, tile terrain, phong lighting, Fresnel and bug fixes. http://kge3d.org Read more »
This sample demonstrates how Windows 8 Desktop applications can use the sensors that are available in Intel® Ultrabook™ PCs and tablets. The sample consists of two projects, the Sensor Manager and Windows Sensors. The Sensor Manager library is an interface to get the required data from the sensor... Read more »
CopperCube, the editor for creating 3D apps and games has been released today in version 4.0. It now includes the possibity to also generate Android apps, and has Particle System support. Read more »
GarageGames launches the 2.0 version of their MIT engine. Additionally, they launched a campaign to ask for help supporting Linux. Read more »
A new plugin for 3DS Max to allow modelling of real world terrains with a couple of clicks by streaming elevation data directly from the Internet, no more trying to work with individual DEM files, just type in the latitude and longitude and the plugin will do all the work for you, you can even ge... Read more »
Leadwerks 3 is a new game engine purpose-built for mobile. By building the entire platform on pure native code, Leadwerks aims to bring a new level of performance and flexibility to 3D mobile games. After two years of development, the team is now beginning a closed beta test with select members... Read more »
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