Irrlicht 0.14.0 Released

After some months of work, a new version of Irrlicht, an open source 3D rendering engine, has been released. This release enables usage of all types of shaders in the .NET version and includes the Apfelbaum Software Renderer, a sub pixel correct software rasterizer with lots of built in materials. Other new features are improved rendering quality, Visual Studio 2005 support, faster terrain rendering, improved GLSL implementation, 2D drawing support in textures, better dmf loader, alpha channel buttons, directional lights and a lot more.


Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.