Serious Sam II Developer Diary – Part I

TeamXbox has posted a diary from one of the developers of Serious Sam II, which discusses how they created a level editor that integrates with the game's engine, which eventually went further to become a complete game development environment, designed to allow a designer to fully control the gameplay. From the article, "when we set out to create Serious Sam II we realized it would be really hard, impossible even, to connect our engine to any of the existing level editors available on the market. Since our engine uses so many advanced technologies that aren’t in other games and editors we had to custom make a level editor..."


Comments

Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.