BSP Trees: Theory and Implementation

There's a new featured article here on DevMaster.net

Samuel Ranta-Eskola offers a detailed explanation of Binary Space Partitioning (BSP) theory for real-time engines, along with various implementation details, complexity anaylsis, optimzations, and rendering. The article can be found here


Comments

Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.