The Object-Oriented Graphics Rendering Engine (OGRE) v1.0.0 (Release Candidant) has been released, codenamed "Azathoth". OGRE is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. Highlights in this release include the an improved resource system, direct access to all hardware pixel buffers, HDR support, and more.
OGRE has been currently ranked the #1 open source engine in DevMaster's 3D engine database based on user ratings. See OGRE's entry in the database for technical information about the engine.