MercuryNews has an article about the future of game graphics. Computer graphics has advanced tremendously over the past two decades and led to profound applications in 3D design, scientific visualization, and gaming industry. But as, gaming realism is growing, the real question is "how to make people look and behave as lifelike as the meticulously rendered worlds they inhabit". The article states: "The burden of creating new graphics is so big that it is pushing the costs of game development ever higher. And gamers jaded by Hollywood special effects aren't necessarily impressed with every new leap forward in graphics quality."
Read more here.