PixelLight 0.9.7-R1 released

The new version 0.9.7-R1 of the free open-source, cross-platform 3D application framework PixelLight has been released.

This release adds a script language independent script interface with support for global variables, global functions (C++ calls script and script calls C++), namespaces as well as RTTI objects (properties, attributes, methods, signals, slots). Within the SDK there's a Lua script backend and within the public Git repository are experimental script backends for JavaScript by using V8 (ECMA-262 compliant JavaScript engine), Python and AngelScript. To show the scripting in action, the application logic of the updated dungeon demo is now written within Lua scripts instead of C++.

Please have a look at the release notes for more information about the new features, changes and bugfixes. Download the SDK here.


Comments

Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.