Major Update for the NeoAxis Game Engine (0.9)

The NeoAxis Group Ltd has releaseda new version of its NeoAxis Game Engine.

The NeoAxis Game Engine is a complete integrated development environment for creating interactive 3D graphics including 3D virtual worlds, AAA games, and realistic simulations.

Major changes since last release:

- Parallel-Split Shadow Map (PSSM) technology has been added.
- Full support of point light shadows. Shadows are based on cubemaps now.
- Web Player 1.3. Networking support.
- Binaries for 64-bit systems.
- Visual Studio 2010 and .NET 4.0 support.
- Advanced GUI features. See video: http://www.youtube.com/watch?v=ED_UtcgMNQc.
- 3dsMax and Maya 64-bit versions support. 3dsMax 2011 support. Maya 2011 support.
- COLLADA mesh format support.

For a full list of changes and improvements please visit:
http://www.neoaxisgroup.com/neoaxis/changelog
Look NeoAxis 0.9 teaser on youtube:
http://www.youtube.com/watch?v=AT9XIv1OcCk
The NeoAxis Group encourages everybody to take a look at the FREE Non-commercial SDK at:
http://www.neoaxisgroup.com/neoaxis/downloads


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