Unity 3 Released

Unity Technologies, provider of the Unity development platform for highly interactive 3D content on the web, iPhone®, iPad™, PC, Mac®, Android™, Wii™, Xbox 360® and PlayStation®3, announced that Unity 3 is available today. Today’s news follows the announcement that Unity won The Wall Street Journal 2010 Technology Innovation Award in the software category - the latest in a series of accolades for Unity.

“This audacious dream of building a truly unified platform for game development is coming to fruition,” said David Helgason, CEO of Unity Technologies. “With tens of thousands of teams of every shape and size using Unity, across every genre and all major platforms, across all parts of the game industry as well as most other industries, economies of collaboration and sharing and scale of stunning dimensions are being realized.”

There are now more than 200,000 registered users of Unity, first introduced more than five years ago. Unity is the #1 game development platform on the market and in education, by far the leading game technology on the iPhone and iPad and the fastest growing game development platform in terms of developer mindshare. At the same time, tens of thousands of developers are leveraging Unity's innovations to create innovations of their own -- new unique control interfaces, real-time sports broadcasting, new ways of interacting with social networks, new ways to advertise products, augmented reality (AR) games, integrated devices and many more.

Helgason continued: “With Unity 3, we’re demonstrating that we can move faster than any other middleware company, that we’re serious about the long term and that high technology made simple is a transformational force.”

Among the dozens of new features in Unity 3 are:

  • Unified Editor - Deploy to any supported platform from one project in one editor
  • Deferred Rendering - AAA class rendering available on web, consoles and standalone
  • Source-Level Debugger - Single step through code, variable inspection and other development painkillers
  • Lens Effects - AAA post filters ready for use in games or to be studied in source form
  • Beast Lightmapping - The industry’s strongest lightmapper is now included in Unity
  • Occlusion Culling - Completely new Umbra-powered PVS solution
  • Audio Filters - Perfect FMOD-powered ambiance effects with integrated editing

For version 3, Unity Technologies has kept Unity, its entry level product, free for commercial use. Its premier product, Unity Pro, will retain its current price of $1500 per developer seat. Current Unity Pro owners will be able to upgrade to version 3.x for $750.

Also seeing significant general and platform-specific improvements, Unity iPhone and Unity iPhone Pro will be available for pre-order immediately at similar discounts: $300 per seat for new licensees of Unity iPhone ($100 per seat for 1.x upgrades) and $1200 per seat for new licensees of Unity iPhone Pro ($500 per seat for 1.x upgrades).

To get the free and feature-packed Unity for creating games and interactive visualizations, simply visit http://unity3d.com/unity/download.


Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.