The September 2010 release of 3D Rad comes with a fully working beta of version 7, now able to play any project created with version 6, using NVidia PhysX engine in place of ODE.
Furthermore, unlike previous beta releases, it now lets you compile to stand-alone projects that run on the final user PC without requiring the PhysX system software installed, thus solving all compatibility problems once and for all.
This month also sees version 6.47 of 3D Rad, which includes important new features like the ability to dynamically generate/remove visual imposters based on the position of a reference 3d mesh, becoming public and available for download at the 3D Rad website.
3D Rad is a freeware, user-friendly 3d editor with a straightforward developing workflow and ready-to-use physics simulation. You can use it to create any sort of stand-alone, interactive 3d project for Windows 7/Vista/XP.
Ideal for CG artists and non-coders, but flexible enough to meet the needs of expert developers as well.