Rotterdam, Netherlands - May 27th, 2010 - MysticGD, a leader in real-time character animation middleware, today announced that it has extended its licensing policy to support Casual Game development on mobile and arcade platforms.
"We are taking a new direction in licensing, based on feedback from this market that we hadn't addressed" said John van der Burg, Development Director of MysticGD. He went on to say "One price does not suit all, there was a need for an EMFX SDK package to suit the shorter development life cycle of the casual games market on Smartphones, iPhone / iPod / iPad and also for the arcade game developers for Xbox Live Arcade, WiiWare and Playstation Network ".
Technically, this is the complete EMotion FX SDK, out of the box, with the same commitment to support as our longer life cycle customers get. The first couple of licensees have shown us that this is a model that works for those developers and games.
The EMotion FX Software development kit comprises extensive exporters for the latest Autodesk 3ds Max and Autodesk Maya versions, EMotion Studio which is an extensive character and animation viewer, motion event editor, lip sync setup tool for both artists and programmers , and the EMotion FX runtime - a cross platform optimised runtime animation engine.
To see more about the EMotion FX Character Animation SDK and Exporter you can find the product at http://www.mysticgd.com.
Founded in Rotterdam, The Netherlands in 1999, MysticGD is a leader in real-time character animation products used by game developers such as EA, Ubisoft, Sony Online Entertainment, Smile Gate, WeMade Entertainment, Webzen Inc, Paradox Interactive AB, SKC&C, IMC Games, and Mgame Corporation.
For more information visit http://www.mysticgd.com.
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Email: pr mysticgd com