I’ve just released a new version of my Open Source GLSL development tool: Synthclipse 0.9.0. Maybe somone on this board find it useful.
- easy GLSL shader development focused on simplicity and interactivity
- support for the newest OpenGL API (4+) and for all kind of shaders (Fragment, Vertex, Geometry, Tessellation and Compute) compatible with WebGL
- compatible with Fragmentarium, Shadertoy, and GLSL Sandbox
- possible music visualization with build-in audio player