gDEBugger for OpenCL - Beta Program

Graphic Remedy is proud to announce the upcoming release of gDEBugger for OpenCL, a real-time OpenCL debugger, performance analyzer and computing memory optimizer.

gDEBugger CL will allow OpenCL based application developers to enjoy advanced debugging, profiling and memory analysis capabilities, helping them reduce development time, deliver high quality applications and significantly improve parallel computing performance.

For more information and for joining the gDEBugger CL Free Beta Program, visit:

gDEBugger CL includes various features that enable developers to:
- Locate parallel computing performance bottlenecks
- Edit and continue OpenCL kernels "on the fly"
- Break on OpenCL errors, function calls, memory leaks and more
- View the application's OpenCL memory consumption
- View OpenCL images and buffers data as an image or as "raw data"
- View OpenCL command queues activities and timing measurements
- View the OpenCL calls history
- Display OpenCL and OpenGL interoperability shared objects
- And much more...

The complete gDEBugger CL version is planned for released in Q2 2010. It will be available for Windows, Linux and Mac OS X.

gDEBugger product line is the leading real-time OpenGL and OpenGL ES debugger, performance analyzer and graphic memory analyzer. gDEBugger traces the application’s activity on top of OpenGL API and enables programmers to see what is happening within the graphic system implementation to find bugs and optimize applications’ render performance.

gDEBugger product line now available on Windows, Linux, Mac OS X and iPhone platforms.

About OpenCL:
OpenCL™ (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of CPUs, GPUs and other processors. OpenCL™ is an open, royalty-free, cross-platform standard. More information on OpenCL can be found at the Khronos Group website:


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