Indiegogo for Cocos2d-x 3.0 book

Hi everyone,

I decided to start a campaign to fund the book for Cocos2d-x. I am promoting the campaign at Indiegogo. More information can be found at

The content of the book will be the following

1.Introduction to Cocos2d-x

  • What is Cocos2d-x
  • What is new on Cocos2d-x version 3.0

2.Getting Started with Cocos2d-x

  • Installing Cocos2d-x
  • Configuration for Mac OS X
  • Configuration for iOS on Mac OS X
  • Configuration for Android on Mac OS X
  • Configuration for Microsoft Windows 7
  • Configuration for Android on Microsoft Windows 7

3.Tool and other stuff

  • Graphics Tools
  • Sprite sheets and Physics
  • Audio
  • Layout
  • Animation
  • Utilities

4.Sprites and Effects

  • Sprites, Actions and Animations
  • More Animations – Skeletal Animatio
  • Particle System

5.Simple Game Loop

  • Scheduler and Timer Callback
  • Touch Event
  • Simple Collision Detection

6.Multiple Scenes and Multiple Layers

  • Menu, Game and Configuration Scene
  • Background, Foreground and Controller Layer

7.Sound Effects and Music

  • Introduction to CocosDenshion
  • Adding Sound Effects and Music
  • Controlling Volume

8.Game Layout

  • Scrolling
  • Parallax Effect
  • Building the Game Layout

9.Physics Engines and Cocos2d-x

  • Introduction to Box2D
  • Introduction to Chipmunk
  • Merging Physics with Sprites
  • Moving a Physic Body
  • Collision Detection

10.Saving Game Data

  • Using Configuration Files
  • Using SQLite3

11.Mobile App Monetization

  • In App Purchase
  • Advertising with Google AdSense
  • Advertising with RevMob Mobile Ad Network

12.Social Network

  • Leaderboard and Achievements
  • Multiplayer Games


  • UI Editor
  • Animation Editor
  • Data Cruncher
  • Scene Editor

I appreciate all the support from everyone to make this project become true.

More information can be found here

Thanks a lot for reading

Click here to visit link (


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