GameVision SDK v0.2.4 Released!

This release adds support for recovering from a context switch when a RenderTarget is active. When RenderTarget support was added, context switch recovery was broken. A Callback Feature was introduced to properly handle a device lost/reset condition with render targets. The RenderTarget Demo was also updated to showcase this feature. All reported bugs before we changed servers have also been fixed in this release. See the GVSDK 2004 Worklog for more details.

After a turbulent week of server problems, I am happy to report that the site is back online. First I will get the filebase installed so you can continue to download files and over the next few days put up the rest of the site.


Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.