Intel launched Level Up 2009 (http://www.intel.com/software/levelup2009), its fourth annual game demo challenge. Professional and aspiring game developers alike can compete for prizes and bragging rights in this worldwide competition. The contest has three categories: best threaded game, best game-on-the-go and best game optimized for Intel® Integrated Graphics. Entries for the contest will be accepted through July 1. If you’re interested, I’d be happy to arrange a conversation with Christophe Cannon, the 2007 winner, who recently released his game, Penguins Arena (http://www.frogames.com/penguins_arena/), on Steam and attributes his success to the name recognition he received after winning this contest.
In addition, Intel and Havok announced the winners of the first ever Havok Physics Innovation Contest (http://softwarecontests.intel.com/havok/), a contest that was launched in August 2008 to encourage the creative use of Havok’s no-cost version of Physics and Animation for PC game development. A list of winners and the winning entries available for download can be found here: http://softwarecontests.intel.com/havok/.
For more information about these contest and other Intel news from GDC, please refer to the fact sheet (http://www.intel.com/pressroom/archive/reference/GDC_news_factsheet.pdf).