Lightsprint announces new Lightsprint SDK generation with out of the box support for Gamebryo and other major game engine, available immediately. Lightsprint SDK is a multiplatform lighting middleware - libraries and tools that integrate into game engine or content creation pipeline, where they build realistic directional lightmaps with color bleeding and penumbra shadows, off-line or in real-time. Static lightmaps approach is completed with lightfields for lighting dynamic objects, realtime approach calculates global illumination in completely dynamic scenes.
Integration with Gamebryo was certified recently and Lightsprint became Certified Partner of Emergent Game Technologies.
Lightsprint is also pleased to announce new Lightsprint SDK licensee, Krome Studios.