Equalizer 0.6 brings scalability to RTT

We are pleased to announce the release of Equalizer 0.6, a major advance in parallel OpenGL rendering, supporting:

- Automatic 2D and DB load-balancing
- DPlex (time-multiplex) compounds
- Paracomp compositing backend

Please check the release notes on the Equalizer website for a comprehensive list of new features, enhancements, optimizations and bug fixes. The Programming Guide can be ordered at lulu.com.

We would like to thank all individuals and parties who have contributed to the development of Equalizer 0.6.

About RTT Scale

RTT Scale is the new scalability module for RTT's leading high-end visualisation software suite RTT DeltaGen. The module is to be integrated into the forthcoming Version 8.5. RTT Scale uses Equalizer 0.6 to boost OpenGL and ray-tracing performance on highly realistic, complex scenes. Please visit http://www.rtt.ag for more information.

About Equalizer

Equalizer is the standard middleware to create parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale rendering performance, visual quality and display size. Please visit http://www.equalizergraphics.com for more information.

Commercial support, custom software development and porting services are available from Eyescale Software GmbH. Please contact info@eyescale.ch for further information.


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