Open Source for Games Developers - A Debate on New Business Models

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Date: Tuesday 28 October 2008
Time: 6:00-9:00pm (presentation and panel discussion from 6-8pm followed by drinks/networking until 9pm)

Westminster Kingsway College
Hopkins Street

Speakers include:
Vincent Scheurer, Lawyer, Sarassin LLP
Vincent Scheurer is the founder of Sarassin LLP, a legal and business affairs consultancy for companies in the video games industry.

Vincent graduated in law at Oxford University in 1993 and was called to the Bar in London in 1994. He started his career in interactive entertainment when he joined UK games publisher Europress as sole in-house counsel in 1997. Following the acquisition of Europress by Hasbro Interactive he joined UK law firm Osborne Clarke during 1999. There he helped develop Europe's pre-eminent interactive entertainment team, representing industry leaders from the publishing, development and licensing sectors. Vincent left Osborne Clarke to form Sarassin LLP in August 2004.

Vincent is also a contributor to the IGDA Contract Walk-Through, the editor of the TIGA model contract for developing PC, console and mobile games, and the author of the video games section of the Entertainment and Media Law Handbook, published by Law Society Publishing in 2007.

Chris Deering
Chris has a background of 20 years in gaming including 10 years as founder and CEO of PlayStation-Europe, and 2 years as President of Sony Electronics Europe. He was COO of Sony Pictures Home Entertainment International from 1990-1995 and VP RCA/Columbia Pictures International Video from 1985-1990. A graduate of Harvard Business School, Chris also had various marketing management positions with Gillette and McKinsey&Co. He is now Chairman of Codemasters Group ( computer games), is on the boards of various high tech entertainment start-ups, and has been Chairman of the Edinburgh Interactive Entertainment Festival since 2006. Chris was awarded a Bafta in 2003 for service to the UK games industry.

Steven Goodwin
Steven Goodwin (London, England) has been in the game industry for nearly 15 years and involved in projects on both PC and console, writing the number 1 selling game, "Die Hard: Vendetta". He is also an Open Source evangelist, developer, columnist, and author of two books, including "The Game Developer's Open Source Handbook". He is currently the Head of Development with Alten8, a publisher and developer of over 50 games.

We encourage contributions by the audience and will address your concerns and questions during the debate.


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