Bottlerocket Selects Emergent’s Gamebryo to Reinvent The Genre-Defining Splatterhouse

CALABASAS, Calif. – August 13, 2008 – AAA developer BottleRocket Entertainment is building the highly-anticipated next-generation debut of the cult classic Splatterhouse for the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system on Emergent’s Gamebryo.

Several factors played a major role in the selection process for the technology that will bring to market the unique mix of the brawler and survival horror genres found in Splatterhouse. Most important, Gamebryo’s flexible and modular features with easy-to-extend, fully-documented APIs allows BottleRocket to focus on game creativity. The company is also impressed with the ability to quickly develop prototypes and get to first-playables simultaneously across multiple platforms as they did with Splatterhouse. This is done with Gamebryo’s Floodgate™ stream processing engine that makes it possible to simultaneously develop for multi-core systems – across multiple architectures – ensuring all SKUs can be released simultaneously.

This is one of several next generation games being developed by BottleRocket using Gamebryo. The company recognizes that Emergent’s Gamebryo is the best fit for development on a wide range of genres and platforms.

“Gamebryo provides an extremely flexible architecture that can be used to develop games in a wide variety of genres,” said Rich Karpp, Director of Technology at BottleRocket Entertainment. “Thanks to Emergent’s responsive support and up to date technology, Gamebryo allowed us to get up to speed on multiple platforms quickly so we can concentrate on creating the best game possible.”

The Emergent team was very excited to be working with a company known for quality titles taking on the recreation of a pivotal title from gaming history.

“BottleRocket is uniquely qualified to take on the challenge of taking this genre defining classic to the next-gen level.” said Scott Johnson, president, Emergent. “BottleRocket is among the next wave of AAA developers and choosing Emergent’s Gamebryo supports their creative goals and allows them to focus on in-depth storylines, innovative design and immersive gameplay.”

Splatterhouse is being developed by BottleRocket and will be published by NAMCO BANDAI Games America, Inc. in 2009.

About Gamebryo
Gamebryo has been fully optimized for development on PLAYSTATION(R)3, Xbox 360(TM), PC and Wii(TM), and has recently gained attention as the engine used in Bethesda Softworks' record-breaking Xbox 360(TM), PLAYSTATION(R)3 and PC title, The Elder Scrolls IV: Oblivion and on its upcoming Fallout 3 across the same platforms. Gamebryo is also being used by EA-Mythic on its upcoming Warhammer Online: Age of Reckoning. Gamebryo is a mature software product that ships with 3,500 pages of fully indexed, searchable documentation. To date, Gamebryo has been used in more than 200 games titles ranging from massively multiplayer online games, high-end retail games across multiple genres, and casual games. For detailed information on Gamebryo, please visit

About Emergent
Emergent Game Technologies provides flexible technologies and services that give developers an unmatched range of integrated capabilities for building, testing and managing games. These proven, stand-alone solutions include the award-winning Gamebryo game engine used to create hit next-generation games for the Wii™, PLAYSTATION®3, Xbox 360™, and PC. Emergent gives developers the flexibility they need to fuel creativity while reducing risk. Emergent is headquartered in Calabasas, Calif., and has offices in Chapel Hill, NC; Austin, Texas; London; Tokyo; China; and Korea. To learn more, visit

About BottleRocket Entertainment, Inc.
BottleRocket Entertainment is a leading game development studio based in San Diego, CA. BottleRocket was formed in 2002 by the core team of developers who created the critically acclaimed, award-winning action game THE MARK OF KRI®, and has developed RISE OF THE KASAI® and XIAOLIN SHOWDOWN®. The company is proud to bring their unique blend of innovate combat systems and art-centric approach to SPLATTERHOUSE.

Splatterhouse(R) & (c) 1988 - 2008 NAMCO BANDAI Games Inc. (c) 2008 NAMCO BANDAI Games America Inc. All rights reserved.
Xbox, Xbox 360, and Xbox LIVE are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.
“PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc.

Media Contacts:
Derek Asato/Luis Levy
The Bohle Company for Emergent Game Technologies
(310) 785-0515 ext. 201/204 /


Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.