NeoAxis Engine 0.57 Released

NeoAxis Engine Version 0.57 has been released with many changes and bug fixes.

The most important features in this release are:
- Loading and saving during simulation. Now you can create support for loading and saving world during simulation.
- Framework for windowed applications. Creating a windowed applications is now easier.
- Material LOD schemes.
- Support for dynamic map creation at runtime.
- PhysX 2.8.1.
- OGRE 1.4.9.
- Better Mono Runtime support.
- Many changes and bug fixes.

NeoAxis Engine is an easy to use general purpose game engine based on Ogre3D, PhysX, FMOD and .NET technologies.

To find more about NeoAxis Engine go to


Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.