RTTGroup adds 64-bit support

RTTGroup is a new Autodesk 3ds Max plug-in intended to replace the limited render to texture built-in capabilities of the 3ds Max itself. The new version adds another requested feature: a native 64-bit support in 3ds Max 9 and 2008.

RTTGroup significantly expands the standard render to texture functionality. It allows for grouping objects which are targets for render to texture process. The RTTGroup's built-in automatic mesh unwrap mapping algorithm is very efficient and easily manages to correctly unwrap even complex meshes and tries to achieve an optimal texture space usage. RTTGroup features an automatic parametrized unwrap mapping tool ideal for creating lighting and shading textures (lightmaps) in complex scenes. Lightmaps rendered with the RTTGroup have been used in the game "The Witcher", the winner of numerous 2007 RPG Game Of The Year awards.

The plug-in works with 3ds Max version 6, 7, 8, 9 and 2008 (32-bit), and now with version 9 and 2008 (64-bit). More information about RTTGroup, the downlodable demo and online ordering are available at the developer's page: www.rendertotexture.com.


Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.