PAL Scythe Physics Editor Support

The Scythe Physics Editor loader for the Physics Abstraction Layer has been released. The Physics Abstraction Layer (PAL) provides a unified interface to a number of different physics engines. By combining the power of the open source PAL with the open source Scythe Physics Editor developers and artists now have a powerful open source interchangeable physics editing platform for creating and editing in game physics assets. PAL supports:
Ageia PhysX (a.k.a Novodex), Bullet, JigLib, Newton, ODE, OpenTissue, Tokamak, and TrueAxis.

The Physics Abstraction Layer, the Scythe loader, the COLLADA loader and the PAL Benchmark are all available from the Physics engine Abstraction Layer website


Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.