Real-time Global Illumination at Eurographics 2007

In Eurographics 2007 talk Real-time Global Illumination for Next Generation Games on September 5th, Stepan Hrbek, founder and CTO of Lightsprint, will unveil future of 3d graphics in games. Realtime global illumination technique for games will be presented and explained.

Realtime global illumination is holy grail of realtime rendering, it immensely simplifies content creation pipeline and increases graphics realism at the same time. For game studios, realtime global illumination is inevitable next step towards photorealism, shorter development cycle and reduced expenses.

Ligtsprint is #1 in realtime global illumination middleware.


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