Lightsprint SDK Announced, Licensed by Team Bondi

Lightsprint, developer of realtime global illumination middleware, integrated all of its products into single Lightsprint SDK, including unique realtime global illumination engine, precomputed global illumination, lightmaps and ambient occlusion maps with infinite light bounces and color bleeding, Collada support, significant portion of source code and more.

Team Bondi, independent game developer, licensed Lightsprint SDK for next gen consoles game L.A.Noire.


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