Tokamak Physics Engine now Open Source

Tokamak Physics Engine, a fast, game-oriented physics engine has become open source. The physics engine, written by David Lam, features many type of constraints and has built-in collision detection functions. The source code is released under the BSD license. Get it from Source Forge , or visit Tokamak for more information.


Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.