FingerTips Personalizer Framework Beta Preview

Personalizer is based on a persistent on-disk database that, on every gamer's computer, stores personalized gaming preferences for that person and makes the preferences available to all Personalizer-aware games.

What if games were able to memorize user's gameplay preferences? What if games were able to share these preferences? We believe that they should. Visit for more information and downloads.


Commenting will be coming soon. In the meantime, feel free to create a discussion topic on the forums.