There is a new version of the ReplicaNet Freeware SDK available. Please go to http://www.replicanet.com/ to find out more. ReplicaNet is a multiplayer networking library designed to eliminate the need for specific networking knowledge. Using our special Replica Object technology enables the programmers of multiplayer games to concentrate on writing a good game. The biggest addition to this release is automatic load balancing. Objects can be assigned a "load score" and can automatically be moved between multiple host machines. This feature is particularly useful for massively multiplayer games.