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drean

Member Since 15 Aug 2006
Offline Last Active Feb 13 2013 12:16 PM
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Topics I've Started

Multiplayer Racing for Android

06 February 2013 - 02:31 PM

I've made a new game for Android, how do you like it?

https://play.google....m.esenthel.race

https://www.youtube....h?v=vjP1ZmdPGYo

Created with Esenthel Engine - http://esenthel.com/

★ Multiplayer Racing - Race against your friends through internet connection
★ Ghost Mode - Race against yourself (best recording of your previous race is played during new races)
★ Single Player - Race by yourself
★ Realistic Race Simulation - Powered by Esenthel Engine and Nvidia PhysX
★ Statistics - See how many races you've entered, how many you've won or lost, what are your best lap and race times Posted Image

Esenthel Engine 2.0 with Christmas Discount

12 December 2012 - 12:22 PM

Hello,
I'd like to introduce Esenthel Engine 2.0, a powerful Game Engine for Windows, Mac, Android and iOS.
Fully collaborative game development:
  • Automatic, real-time and in-background game resource and world synchronization between all game developers
  • Ability to work both offline and online (after connecting to server application the editor will automatically start synchronizing the changes that occured when you were offline)
  • Account management for game developers (email, password, access - no access, read-only, normal, admin)
Automatic (and in background) world building:
  • All world areas are built (compiled into more optimized form) on the fly during world editing stage, now you don't need to manually build worlds before playing them
Greatly simplified resource importing/processing:
  • Most resources are imported in background thread to avoid pauses during importing
  • Easier setting of material textures
  • Easier setting of mesh LOD's
  • Applying custom transformation (like rescale) to a model after importing will automatically transform its skeleton, physical bodies and all animations
  • Easier heightmap importing (target areas are highlighted with red color, import progress is displayed on the screen)
Easier resource management:
  • All resources are visible in Project View as nodes
  • Resources can be re-arranged at will (renamed, moved to different folders, etc) without the need of making any extra changes (both in resources or game code)
  • Removed resources can be restored
  • Enums are now created directly in the Editor using visual editors
Easier project management:
  • You can switch between projects and create new ones directly in the Editor without restarting it
Easier game packaging:
  • All resources can be automatically packaged for you when publishing the game
Better interface:
  • Interface is focused on functionalities that are used most often
  • More focus on mouse usage and drag and drop functionality
Videos:


Please note that it's still in development, currently it's Alpha state, not yet fully functional, for now only Windows works, and Android (but without physics).
Finished version will be available soon.
However you can pre-order it already, and try the Alpha version.
Until the end of December you get a huge discount!
For more info, please visit:
http://esenthel.com/

Warcraft-like RTS Game for Android+iOS+Win+

08 July 2012 - 03:38 PM



Game is available on:
Android - https://play.google....om.esenthel.rts
iOS - http://itunes.apple....rts/id539195552
Windows and Mac - http://esenthel.com/?id=store




Posted Image

Esenthel RTS is a real time strategy game that is true to the roots of the genre.
Featuring:
  • Humans and Orcs (more soon)
  • Controlling Units
  • Harvesting Resources
  • Constructing Buildings
  • Fog of War
  • 4 Missions (more soon)
  • 6 Types of Units (3 for each race, more soon)
  • 6 Types of Buildings (3 for each race, more soon)
  • 2 Language Versions (English + Polish)