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Kochol

Member Since 17 Mar 2006
Offline Last Active Mar 31 2013 04:02 PM
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Posts I've Made

In Topic: Kochol Game Engine

05 March 2013 - 12:10 PM

Kochol Game Engine 0.0.8 Released.

In this version you have to use InitParameters structure to initialize the KGE and set your parameters in this structure.
A tutorial wrote for initializing the engine. We recommend to use this tutorial to start your own project.
Some documents fixed and this version is more developer friendly

You can download it from here


Changes in this version:
- Add InitParameters structure
- Fix comments in kge namespace headers
- Add Tutorial 01
- Rename kge::core::Timer->GetSeconds() to GetTimeElapsed
- Fix a bug in adding lights after adding the meshes
- Fix a bug in shadow map with ATI cards