I have been searching for a tutorial but just can't find any which is easier for me to understand
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Tile based collision detection
07 March 2013 - 04:45 PM
Hello everyone, I am making a tile based platformer game. I am stuck at the collision detection part. I also want to implement smooth movement, so is there any easy algorithm which I can easily understand? is there any tutorial related to it on these forums?
I have been searching for a tutorial but just can't find any which is easier for me to understand
I have been searching for a tutorial but just can't find any which is easier for me to understand
- Devmaster
- → Viewing Profile: noobindie



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