UPDATED : NGUI tweening functioning, button sounds functioning and menu switching is working. Good progress on the menu.
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James Arndt
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Ormond Beach, FL
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Male
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Lead Developer
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Posts I've Made
In Topic: Super Kart Racing for iOS and Android
12 May 2013 - 02:28 PM
In Topic: Super Kart Racing for iOS and Android
07 May 2013 - 11:50 PM
Latest concept: As you can see this track will have two events. It could become more if I decide to do night/day variations for the track.
In Topic: Super Kart Racing for iOS and Android
07 May 2013 - 01:35 AM
Proud to announce a partnership with the Commercial Point Racing Foundation, featuring the track for their annual event in Commercial Point, Ohio. This is a real world location for an annual Kart Racing Event that's taken place since 1968.
In Topic: Low Poly Zombie Character
06 May 2013 - 08:59 PM
If you missed out on the character packs on Indiegogo and the weapon packs I've migrated everything over to my official Unity Shop. Feel free to check it out and check out some of the new artwork.
http://fatboxsoftware.com/unity-shop/
http://fatboxsoftware.com/unity-shop/
In Topic: Super Kart Racing for iOS and Android
30 April 2013 - 04:26 PM
Well after much struggle I finally made the goal. Only 10 hours to spare. Will have some very cool updates within the next couple of weeks to show off. The AI pathing is completely redone (much cooler, more fun sliding physics), the position indication for player vs. AI is now 100% solid and working.
- Devmaster
- → Viewing Profile: JamesArndt



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